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Another SVG vs Canvas paper from SVGOPEN '09 that I found useful while working early this year - http://www.svgopen.org/2009/papers/54-SVG_vs_Canvas_on_Trivial_
by ideamonk 15y ago
Another SVG vs Canvas paper from SVGOPEN '09 that I found useful while working early this year - http://www.svgopen.org/2009/papers/54-SVG_vs_Canvas_on_Trivial_Drawing_Application/ http://www.svgopen.org/2009/papers/54-SVG_vs_Canvas_on_Trivi...
I wrote a prototype fence drawing app for ipad. Initial svg-only prototype turned out to be extremely slow. While in a mixed approach, svg gave flexibility of programming interactions while canvas helped me quickly render alterations in polygons of the fences as one touched and dragged.
Bottomline - SVG performance degrades as number of objects, Canvas performance degrades as size of the canvas. Mix both to get the best.