3 ms·
Paul makes a lot of good points in this article. I can say that I often make the mistake of placing too much importance on "my piece" of the puzzle (design) whi
by rglover 15y ago
Paul makes a lot of good points in this article. I can say that I often make the mistake of placing too much importance on "my piece" of the puzzle (design) which can delay my work. But I think the idea here is much bigger than not being picky about your talent. It's about focusing on the people you're making the product for: your customers. Instead of guessing what users might want, ask them. Iterate your work as feedback comes in. That way you're aware of what features are really important and can work to avoid unpleasant customers (as well as make some decent money from your project).