11 ms·
It seems that everybody seems to hate this game, or rather unfinishedness of it. Meanwhile, I am playing it since 2 weeks on PS4 (not Pro) and totally enjoying
by warpech 6y ago
It seems that everybody seems to hate this game, or rather unfinishedness of it. Meanwhile, I am playing it since 2 weeks on PS4 (not Pro) and totally enjoying every minute it.
- mpfundstein 6y agothe game is absolutely great. I love every second of it. It never crashed on me, and I also havent encountered many glitches.. rig: - threadripper 1920X 12-core - 2080ti - 32gb ecc ram
- jayd16 6y agoSeems like everyone I talk to likes the game even if its not bug free and the combat isn't perfect.
- enraged_camel 6y agoYeah, I like it. I've seen some bugs, like NPCs walking 10 feet above ground, or vehicles clipping into each other. Nothing seriously immersion-breaking though, and definitely nothing game-breaking.
- BoorishBears 6y agoThe writing and depth were way too lacking for me. I can deal with bugs, but the lack of depth constantly breaks immersion, and some of the writing is just really cringeworthy
- ekianjo 6y ago> e writing is just really cringeworthy Which games writing is not cringeworthy please?
- Tarsul 6y agowell it depends on your definition of cringeworthy but there's for example a huge difference between new vegas (good, from Obsidian Entertainment) vs. Fallout 3 (well, could be worse actually, from Bethesda). Cyberpunk feels quite mainstreamy in that regard (meaning its writing is not up to par to less mainstreamy RPGs). Well, if we're on the topic: The writing actually is pretty bad. There's a lot of talking without saying shit. I mean how difficult must it be to put some real character into the characters? Meaning some semblance of real backstories and not just blips about how bad everything is without really saying anything. argh.
- BoorishBears 6y agoThe talking without saying anything killed me. That and the weird way that V rarely uses the pronoun "I" or "we" It's not "I need help" It's "Need help" Not "We're going to have time." "Gonna have a hard time." Doing it sometimes is one thing, it's a manner of speaking after all, but for anyone who hasn't played it, it's more jarring than it sounds. I get the sense they were going for a quick talker vibe, but it just doesn't fit at all in so many places where they do it. It makes it feel like you're listening to the VA do a quick read through of each line before they actually record the line...
- egypturnash 6y agoSupergiant’s Hades is a delight in this respect. I may be biased as I picked it up after some time mindlessly grinding through Persona 5, which has an English translation that is perfectly functional but never amazing.
- setr 6y agoNot bias; it's fairly solid writing. Hardly a landmark or anything, but the characters actually have character, the plotline has sufficient depth to actually pay attention to (though by no means amazing), and perhaps most importantly of all, it doesn't try to stop you from playing the fucking game because it has a narrative to tell -- a feat accomplished very rarely in non-sandbox games.. TBC, it physically stops you from playing, but it's told in small enough bursts with sufficiently fast text rendering/animations that it doesn't feel like a real interruption; where most games will happily sit you through unskippable cutscenes and long monologues because gameplay is largely the means to reach the next narrative checkpoint
- BoorishBears 6y agoSleeping Dogs, wonderful writing even if the plot wasn't philosophically deep or anything Cringeworthy isn't saying "I can use this dialog and real life and no one will cringe", it's a video game, it's not meant to be quoted without reference. But many of the lines from 2077, even in their context, are just bad. I mean, I hope one day soon "Ghost Off!" enters our lexicon, but for 2021 it's just bad...
- sudosteph 6y agoI agree that the writing for the main quest was underwhelming, but there were a couple side quests that really stood out enough to redeem the writing in my eyes. Specifically, the Peralez and the Sinnerman quest chains felt really memorable, interesting, and engaging. It's a shame the main story wasn't up to the same the level.
- Reedx 6y agoIt's mostly that the loudest, angriest voices tend to drown out everyone else.
- enraged_camel 6y agoYep, gamers especially are a particularly tough crowd, and quite a few of them have large audiences.
- ceilingcorner 6y agoI considered going into the gaming industry years ago, but the audience is such a turnoff. It really holds the medium back as an art form.
- throw_m239339 6y ago> I considered going into the gaming industry years ago, but the audience is such a turnoff. I think that the issue isn't so much 'the audience' but the terrible work conditions associated with the gaming industry. > It really holds the medium back as an art form How? games are probably the most diverse art form in existence today, there is literally no rules to what a game can be.
- ceilingcorner 6y agoThe audience of gamers strikes me as perhaps the most immature, needlessly difficult group of art consumers in the world today. Even movies don’t get the same kind of petulant obsession and hostility that games do. I’m not sure if it’s just a consequence of gamers being younger or what, but it’s a major turnoff to me. The fact that CDPR devs got death threats because of game delays just says it all. Can you imagine something similar happening to a filmmaker?
- throw_m239339 6y ago> The audience of gamers strikes me as perhaps the most immature, needlessly difficult group of art consumers in the world today. Even movies don’t get the same kind of petulant obsession and hostility that games do. I’m not sure if it’s just a consequence of gamers being younger or what, but it’s a major turnoff to me. It's like saying the people who play Call Of Duty online and Visual Novel X or Z are necessarily the same audience, no matter what game is produced, it's purely a stereotype, and it's not true.
- jonathanyc 6y agoI’ve been playing it through Stadia (wanted to try out Stadia and Cyberpunk at the same time) and I agree people are hating on the game seemingly way out of proportion. It’s definitely buggy, I had to restart at one point because the game refused to allow me to reload in the middle of a fight, but claiming it’s fraud or “unplayable” is hyperbole. I think people just got way too excited about from having nothing to do during this pandemic and then ended up really disappointed. I empathize with that but I don’t know, it’s a $60 game. That’s like four movies. I’ve enjoyed it more than the last four movies I’ve watched for sure.
- dindresto 6y agoAlso I spent more time on it than on four movies already, and I'm far from finished.
- uep 6y agoI think one could randomly choose a Betheseda or Ubisoft release, and have a similar level of bugs. I also played it through Stadia, because Google was having really good deals on Stadia. The first month was free (through a Google Music promotion), and buying Cyberpunk for $50 got you a Chromecast Ultra. I have actually been pleasantly surprised by how good the Stadia experience is.
- kissickas 6y agoYou're playing on literally the most playable platform there is (the game is even less buggy on Stadia than on latest-gen consoles).
- outworlder 6y agoThat's very curious given that on Stadia it's a Linux port.
- valzam 6y agoI don't think it's all that surprising: - The PC version is by far the most playable - CDPR games haved worked well on Linux through proton in the past - Stadia targets are very narrow set of hardware and I would assume Google added a couple of patches to make sure it plays well. You probably still get the logic bugs that you see in all platforms but from everything I have seen it seems like once the games passes a "performance threshold" the graphics hold up pretty well.
- gabereiser 6y agoAt its core it’s a decent game. The issue is with so many bugs (many of which preventing a player from finishing a story quest) it’s hard to focus on the game when your copy keeps crashing, glitching, frustrating you.
- eznzt 6y ago>The issue is with so many bugs (many of which preventing a player from finishing a story quest) You should see games from The Elder Scrolls franchise. Even in the latest version of Skyrim there still are game-breaking bugs they have not fixed.
- gabereiser 6y agoI’m familiar. I think ES franchise is prone to this, so was GTA and RDR2. The issue is gamers expect an entire world of simulation and effect. Ambitious large open world games suffer from this as dev teams don’t have enough QA to test everything and dev’s have to test it themselves. This ends up with a “works good under these circumstances” which circumstances are different when players play it at launch. It’s a hard problem. Extremely large open world, thousands of scripts and triggers and things to test. I sympathize. Gamers are the hardest genre of users to please.
- eznzt 6y agoI understand you. I have not played Cyberpunk but games from the TES family are extremely complex. It would be impossible for them not to have scripting bugs.
- bendoerr 6y agoDo you have an example of a bug that prevents quest completion? I've been lucky enough to not run into a single one during my 100+ hours so far and I've been trying to do every quest. I worry that these things keep getting said without people actually experiencing them. I have several friends playing on PS4 without the reported crashes. Not saying you haven't, I just don't have any direct knowledge of the issues that have been reported and when it is, it's very hand-wavy.
- caconym_ 6y agoI played ~80 hours and enjoyed it more than any RPG I've played since the original Mass Effect trilogy. It looked great too, at medium settings on my 4 year old gaming PC. It does seem like there were some legitimate issues on consoles, but I don't even know how seriously to take that given the insane disproportionality of the criticism that even the PC version has been getting. I saw somebody on Reddit seriously suggesting that Steam should pull the game like Sony did, and it's like, what? Presumably if it does end up in court, the truth will come out and CDPR will be sanctioned appropriately. I don't mean to say the release couldn't have been better, but from where I'm sitting it feels like 75% just another case of insane "gamer entitlement".
- mywittyname 6y ago> I saw somebody on Reddit seriously suggesting that Steam should pull the game like Sony did, and it's like, what? I'm starting to think that some major players are capitalizing on the situation by bankrolling marketing and negative PR. CDPR stock has fallen dramatically and now they are facing punitive action from governments that on a level I've never heard of for a game studio. I'm not apologizing for them. They should not have released what they did for the PS4. But I'm seeing a bunch of articles about how the number of players one steam has fallen by X% and lots of others stuff not typically reported about on a game. I guess we'll see if they get acquired at a deep discount by Ubisoft or something.
- kickopotomus 6y ago> But I'm seeing a bunch of articles about how the number of players one steam has fallen by X% I am part of this group. I think the real reason for the drop off is just that their is not really that much to do in the game. You can 100% the game in 60-80 hours. If you are just trying to finish the main quest lines you can probably do that in about half the time or less if you are really beelining through it. The combination of the pandemic plus holiday shutdowns has resulted in a lot of people finishing the game and moving on. Additionally, the sentiment that I have been seeing and agree with is that the game currently does not have any good endgame content. Once you play through the story and do most of the side quests, there is not a whole lot left to discover. The artwork is beautiful but aimlessly exploring has not been very enjoyable since NPC AI ranges from shallow to non-existent (e.g. completely broken police system, pot-shot or rush enemies, random cowering citizens, etc.). I am sure that CDPR has some DLC in the pipeline to change that but I don't plan to pick up the game again until a DLC release.
- evilturnip 6y agoNot really the issue, also anecdotal. Clearly a large enough base complained for Sony to pull it from their Playstation store, and they've never done that before. The real issue is what was promised and teased and what was delivered. Honestly might border on false advertising. There are countless videos breaking down what was advertised in their promotional feature walkthrough videos and what was actually delivered (not even withstanding pretty glaring bugs and performance issues).
- vlunkr 6y agoIMO The fact that they chose not to deliver review copies of the last-gen version until after the PC reviews were already in is the worst part of it. It seems pretty clear that they wanted to buy the game based on the PC reviews, when the last-gen version is clearly inferior.
- evilturnip 6y agoAnother pretty underhanded move. They definitely knew the console versions had major issues and didn't want reviewers to see it.
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- haunter 6y agoI have the PS4 version (yes, base not Pro) and it's 900p-720p dynamically switching and 25fps, maybe 30 in better cases. Which is utter trash. It's like watching movies in 360p on Youtube. Or listening to music in 64kbsp. On top of that the story doesn't save the game either which is mediocre at best especially compared to what was promised. Then look at Ghost of Tsushima or RDR2 on the same console.
- yulaow 6y agoSame experience for me. It caused so much migraines, eyes pain and nausea that I had to stop playing it. Never had a game capable of switching so fast and erratically in the range 900p-700p and 28-15 fps to actually cause physical symptoms on my body. I got a refund, bought the xbox version and played on xbox series s and it was actually pretty good even with graphics clearly "old gen"-level compared to the pc version.
- pawelos 6y agoI don’t think it is fair to compare it to Ghost of Tsushima or RDR2. Both games have worlds that are mostly empty, with few buildings here and there. As far as I remember, RDR2 dropped to ~25FPS in Saint Denis on my PS4 just after launch (not sure now), and Saint Denis is tiny comparing to Night City.
- mywittyname 6y agoI remember walking out of your apartment complex for the first time, and being really amazed at the number of NPCs walking and driving around. It's the first game I've played that actually made me feel like I was in a major city.
- seppin 6y ago> I have the PS4 version (yes, base not Pro) This game was not meant to be played on > 10 year old hardware. That's no excuse they shouldn't have released it at all on ps4, but still what did you expect ?
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- shmerl 6y agoI started playing it on Linux (Wine+vkd3d-proton), but I paused the playthrough - I'm waiting for some patches for spatial audio to land and also for a newer AMD GPU, they are pretty hard to get now. By that time the game will also accumulate some good amount of patches. As a Linux gamer, I really don't get this whole drama and I appreciate that CDPR even provided the game to Wine and Mesa developers in advance so they even added a whole new Vulkan extension to improve support for it.
- proc0 6y agoI think game companies underestimate how much the game will be explored in detail even in the first week by the community, and mistakenly release incomplete content thinking it will be fixed without notice. I don't know but hopefully they patch and it keeps improving.
- ekianjo 6y agoIts fashionable right now to pile up hate on CDPR. Probably generates a lot of clicks.
- ojnabieoot 6y agoIMO the real issue is less that it’s unfinished and more that the product at its best doesn’t seem to live up to its lofty expectations (disclaimer: have not played it and don’t intend to until it goes on sale, just watched others and read a good number of reviews). From what I understand it’s a fairly anodyne action-RPG, with routine quests, an underwhelming plot, and not too many interesting choices for character development - nothing bad, but nothing great. It doesn’t have the script of The Witcher III, the humor and satire isn’t as clever as Watch Dogs, it doesn’t break new action-RPG gameplay ground like Fallout 4, and as an open world city it’s a shallow clone of a GTA game. And it doesn’t contribute anything particularly unique itself - outside of all the hype, the consensus seems to be that it’s a fine choice if you’re looking for a solid action-RPG, but not essential. Which would be fine if the game were finished and appropriately hyped! But neither were the case. People would be more forgiving of the bugs and even the unscrupulous marketing if the game was legitimately extraordinary and unlike anything else out there - the viral buggy footage would be offset by viral stories and videos of cool things in the game itself. But those cool things just aren’t there in Cyberpunk - it’s a B+ game, and doesn’t seem to have much to offer compared to its competitors.
- jjoonathan 6y ago> disclaimer: have not played it > routine quests, an underwhelming plot, and not too many interesting choices for character development Come on, man.
- throwanem 6y agoYou left something out: > watched others and read a good number of reviews What's the point of reviews, if not to give people this kind of general sense of a game before they decide whether or not to buy it? Why else would AAA studios be so anxious to impose and enforce pre-release embargos, except to reduce the risk of the preorder hype and FOMO being in any way ameliorated by reality?
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- blhack 6y agoYeah I'm with you on this. I installed it to see what all of the fuss was about and have been loving it. I haven't run into a single glitch or problem of any kind.
- rcoveson 6y agoTo restate: You "haven't run into a single glitch or problem of any kind." Emphasis mine. Then you are either not past the railroad stages of the very early game, or you have not been paying attention. Or both.
- ShamelessC 6y agoEasy there. A lot of people are having problems with this game, but not exactly everyone. There's just no way for you to know why you're having bugs and others aren't. That doesn't mean you get to just straight up claim someone else is lying about their experience.
- rcoveson 6y agoI understand where you're coming from, but I reserve the right the call out an extraordinarily strong claim as questionable. I stand by what I said. GP may not be lying, in which case I believe they have either only just started the game, or are not paying attention to its many readily reproducible, unavoidable glitches.
- ShamelessC 6y agoOkay, that's fair actually. There are definitely enough bugs in the game that aren't necessarily game-breaking but are absolutely frequent enough to see at least once throughout say, 50 hours of gameplay. I was arguing in bad faith by assuming you were accusing people of lying. My bad.
- blhack 6y agoI don't know i'm like 10+ hours into it and haven't had any glitches. What sort of glitches SHOULD I have been running into?
- pid_0 6y agoThe specific issue is CDPR promised X and delivered X - 20. Objectively speaking, cyberpunk is a mediocre linear FPS with some light RPG elements. Your life path basically doesn't matter. You basically have little control over the story. The AI is worse than a game from 2005. The game otherwise is incredibly buggy. You are welcome to enjoy it, but most people did not.
- nirv 6y agoObjectively speaking, you're being subjective. Most people actually did enjoy it (SteamDB rating: 77.65%)[1]. Also, a month after release, Cyberpunk 2077 is still the most active single-player game on Steam[2]. [1] https://steamdb.info/app/1091500/info/ https://steamdb.info/app/1091500/info/ [2] https://steamcharts.com/top https://steamcharts.com/top