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I would definitely recommend getting started in something like Scratch, covering the basics of if/else, for loops, arrays. And then moving into Loved2D or Pico
by foopod 6y ago
I would definitely recommend getting started in something like Scratch, covering the basics of if/else, for loops, arrays.
And then moving into Loved2D or Pico8, both lua based with tons of tutorials and other games you can play/edit.
Whatever you end up doing though thee most import things are...
+ Having a clear goal
+ Clear and immediate feedback
+ Balancing the difficulty with skill level, not difficult enough and we get bored, too difficult and we get stuck.