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All we need is better designers. Video chat apps today are extremely naive and try to get away with "what if we just dump everyone in the same room and hope it
by phailhaus 6y ago
All we need is better designers. Video chat apps today are extremely naive and try to get away with "what if we just dump everyone in the same room and hope it works". Zoom added "reactions", but for some reason decided to only show reactions on your own tile. Push-to-talk is barely supported. None of them have implemented the bare minimum feature of showing participants in the same order. None of them have support for dynamic breakout rooms.
I swear, the best video chat experience I had was from The Go Game. At no point were you dumped into a massive shared room. Instead, people can join others at-will into small "rooms" of up to six people, which is much more manageable. Then you can implement whatever games you want and let people decide what they want to do. No need for next-gen hardware, no fancy "VR spaces", just a different interface paradigm that actually scales.
- ColinWright 6y agoGather.Town does all that, and more.
- phailhaus 6y agoMy team has had success with using Gather.Town as well! The only downside is that it is a little unwieldy, in that you have to be careful where you are positioned so that you don't accidentally lose contact. The "rules" of what constitutes a shared space and when you have to rely on proximity, are also a little unclear.
- tialaramex 6y agoThey're configurable. In our Xmas party house the entire kitchen is one broadcast domain, like the kitchen at a party. But in the local pub we built for Friday evenings we have "booths" and you must sit down in the booth to talk to people in that booth. By default it's just proximity, so like a real pub there were always two or three girls in the toilets having presumably a private chat. So you do need somebody technical to make the space work how you need, and if your users are all non-technical you probably only want one type of rule everywhere or it'll confuse them.
- ColinWright 6y agoIt's down to the design of the space. We made our own, and "Private Spaces" were visually distinguished by "carpets" ... it made a huge difference. The rules for shared space vs proximity are very clear, but the design of the graphics need to be clear and consistent. If you do that, it works a treat.
- corytheboyd 6y agoGather.Town is interesting, but it has its own issues. We just used it last Friday for a company offsite, and these issues killed the experience for myself and a few others: 1. You don’t see who is speaking when there are many people present— you have to scroll through participants to find the person talking. Lots of new employees, I didn’t know who was talking about half the time 2. Connection issues. I couldn’t hear the speaker but others could, for extended periods of time. Missed entire presentations due to this unfortunately, as I couldn’t hear or have any means of connecting to the speaker. Don’t get me wrong it’s fun software, but it’s not ready to be your rock solid all-hands replacement quite yet. Had the pleasure of experiencing Welcome at one of the YC networking events, and that worked really well, curious to hear if they’re interested in filling this gap
- ColinWright 6y ago> Connection issues. I couldn’t hear the speaker but others could, for extended periods of time. Missed entire presentations due to this ... Was the speaker at a podium? Were they spotlighted? Were you close to them? There are several reasons why you might not have been able to connect that are part of the design. We found initially people were confused by the connection rules, but once they got the hang of it, it all "just worked". I agree completely that it takes time to get used to, and perhaps you did have genuine connection issues, but we ran with 150 to 200 people for 48 hours without any significant[0] identified connection issues, which is why I wonder if it was mis-identification of a "symptom". I'll check out "Welcome". [0] There were occasions when people needed to reload the tab, but doing so always fixed the problem.
- corytheboyd 6y agoAs for the connection issues, we were all next to each other at a conference room table, not an issue of proximity. I was able to hear the person at first, then they cut off and didn’t come back, even after reloading the page it seemed but I only tried once and then gave up to be honest :p FWIW the person I could no longer hear was located across the globe, so maybe that’s related. I apologize for not having a more thorough write up of what happened, but it was certainly a real issue.
- woah 6y agoWorth checking out one of their 50+ competitors too! https://docs.google.com/spreadsheets/d/1R5DXWtz4H7eIT5VbGYJEdY0fHasekDxL_x-FN84ItvE/edit#gid=0 https://docs.google.com/spreadsheets/d/1R5DXWtz4H7eIT5VbGYJE...
- tester756 6y ago>Push-to-talk is barely supported. Indeed! I just had longer post about it https://news.ycombinator.com/item?id=25689370 https://news.ycombinator.com/item?id=25689370 because people try to solve problems that are already solvable by P2T
- iotku 6y ago>"what if we just dump everyone in the same room and hope it works" Yep, it's pretty abysmal for class settings. I know it's partly down to configuration/instructors but being shoved into a room by an instructor with 40 other people forced to stare into a webcam while watching everyone else doing the same is not an ideal environment. There needs to be a lot more attention on how and when to select additional participants in the general case where there's only one or two priority speakers and the rest are basically just sitting around listening. Now of course me personally I'd just rather not use a webcam at all (Or only when specifically called on), but often that's not a choice unfortunately.
- mgadams3 6y agoMost new companies in this space have been using "AI" marketing to pitch a better world of video conferencing and it's been largely a failure. (unless you call getting bought and then shut down by Cisco a win) But I 100% agree with you that this is a design problem to be solved first with better interfaces and workflows, not AI. Innovation is the sum of behavior change and AI is not going to be doing our knowledge work for us anytime soon. Given we're doin the work, we deserve better tools to do it ourselves. I'm currently building grain.co that layers a new kind of video conferencing on top of Zoom, focused on brokering the recorded information gathered during sync calls into the async tools where knowledge lives and actual work is done after the convo ends. Our approach is to make it easy to annotate in real-time, clip out those parts you want to save/share, and then push them into async tools where anyone can view them like it were text in a document or a message in Slack.
- ithkuil 6y ago> [...] this is a design problem to be solved first with better interfaces and workflows, not AI > [...] I'm currently building grain.co [...] > (From website) > Instantly record, transcribe, and highlight the best parts of your Zoom video calls. EDIT: not a criticism, just made me think of a tangentially related thing: This is so emblematic of how AI is a moving target. Once something becomes an everyday tool it's no longer AI? Not so long ago, being able to transcribe speech from multiple people in natural conversation would be the hallmark of AI research.
- bostonvaulter2 6y ago> None of them have implemented the bare minimum feature of showing participants in the same order. This is one of the things that bugs me the most. It makes it really difficult to have a shared conversation, such as going around the room answering a question.
- phailhaus 6y agoEvery. Time. I don't think they realize what a big deal that one small feature would be. How can video chat platforms boast about "shared spaces" when not even the participant order is shared?!
- p_l 6y agoBecause it's not a feature that will show in quick demo used to sell the product which will lock-in everyone supposed to cooperate using it, ensuring high MAU metric that will drive business KPIs and company validation up.
- contravariant 6y agoAt this point I would be immensely happy if I could just point at things someone is sharing on screen.
- r00fus 6y agoYou can on zoom (at least if you’re the host and the other is presenter). I use this all the time. It might even work if you’re not the host. I think it’s called Annotations- but the friction is that it’s a meta mode and IIRC you can’t do that while living in the main menu.
- ISO-morphism 6y ago> Push-to-talk is barely supported I've been using [1] for system-wide push-to-talk on OSX and it has worked well for the most part. [1] https://github.com/yulrizka/osx-push-to-talk https://github.com/yulrizka/osx-push-to-talk
- Mauricebranagh 6y agoWhy do you need push to talk?
- phailhaus 6y agoThe advantage of push-to-talk is that you are muted by default (necessary for large groups), and the app knows when you want to talk because you have to push the talk button. That is extremely valuable information that you can use to build other features on top of. For example, there's no need for a "raise hand" button anymore, since pushing the talk button clearly signals your intent to speak. The UI can highlight your square, make it larger, whatever, which can make the whole experience a lot smoother.
- hhh 6y agoTeams has breakout rooms for a month or two in my tenant.
- bweitzman 6y agoI've been working on https://align.link/ https://align.link/ to help make it easier for people to extend their online meetings with custom apps
- p_l 6y agoI will be blunt. It's because none of the video chat apps are competing on features, only on user lockdown. Their KPIs is how many users they have, and that only needs enough features/price to convince the corporate buyer which rarely accepts feedback from larger set of employees. As such, outside of certain older very expensive corporate videoconferencing setups that remember targeting inter-corporate meetings and the like, the actual feature set ossified. You get some things that are easy to demo in 1:1 call, you get locked down room systems that leave me weeping for Webex ffs, and you get omnipresent WebRTC in-browser setup that often murders your CPU unless you get lucky. I find it really bad that the best video conference experience I ever had involved Cisco Webex hardware and Bluejeans, all interconnected with so-maligned SIP. And before that, the glorious days of wider ITU-T based video conferencing, like NetMeeting with its whiteboards and active screensharing. Imagine if video conferencing solutions competed on top of common protocols, and you'd separately invest in infrastructure and clients? Instead of the rare enterprise cases where Lync/Teams/Webex/other SIP is set on dedicated lines in large corporation, make similar setups common everywhere (WebRTC/SIP bridges/transcoders on the edge, with dedicated bandwidth bough by company, etc.?) with vendors competing on something more than "you have to use our stack because we don't interoperate with anyone else". Sincerely, someone who has had enough keeping 3-5 video conferencing apps around.
- cookie_monsta 6y agoNot a zoom fan for multiple reasons, but muting your Mic and using space bar for push-to-talk seems to work ok?