4 ms·
It's a design decision. There is no right or wrong.
by mseepgood 6y ago
It's a design decision. There is no right or wrong.
- viraptor 6y agoIt's a design decision if both sides have competing benefits and you choose one. In this case it's a planning / engineering decision: other work is prioritised higher than implementing the previews.
- mseepgood 6y agoIf it was just that then the blog author and the combined technical intelligentsia of Hacker News could jump in and make it happen by implementing it.
- viraptor 6y agoI'm not sure why you say that. Bugzilla had a partial patch with some outstanding issues needing polish. Nobody rejected it, but nobody is working on it anymore. You're welcome to take https://github.com/Dudemanguy/gtk/pull/1 https://github.com/Dudemanguy/gtk/pull/1 and continue the work in a gtk PR on gitlab. You can jump in and implement it. The last few comments are basically "here's a patch that works", "ok, open a PR then" (and no follow up)
- corty 6y agoThere are design decisions that are wrong. Invisible emergency exit signs are a wrong design decision. Making the emergency off button the same color and shape as the light switch is also a wrong design decision. And yes, I think the original problem is also a wrong design decision. Design isn't just art, design of functional objects needs to be functional. That means that there is an objective criterion for wrong design: if it isn't functional, it's wrong.