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Yeah that's how I felt about the whole video but I think this is just the introduction. Maybe the future videos will show people at work. They could talk to a v
by nkassis 15y ago
Yeah that's how I felt about the whole video but I think this is just the introduction. Maybe the future videos will show people at work. They could talk to a video game programmer who takes them throught the process of displaying an object in a 3D space (no code just the idea) and show them it's pretty much the stuff they are learning right now but more advanced. Then interview a carpenter, the carpenters I know do a lot of calculations during a day. It can be considered low level math but I think the point should be to show that there is no safe place from math ;p
- biot 15y agoIf they hope to reach out to people and interest them in math and how practical it is, then not showing examples of this does a disservice to their goal. It's like playing World of Warcraft for me... I find it incredibly boring to play a game where the majority of what you do is "Gather/Hunt/Mine X units of Y and take it to Z". My friends who are into it say "Yes, but that's just the beginning... the real fun starts at level 60+". That may be true, but I'm unwilling to torture myself through months of "gameplay" just to see if at level 60+ I still find it fun. If it's not interesting from the beginning, what are the odds most people will stick around?