3 ms·
Voxels, as evidenced by the recent release Teardown. NERF is pretty amazing but isn't real-time like SDF raymarching. Tetrahedral meshes are interesting as well
by Impossible 6y ago
Voxels, as evidenced by the recent release Teardown. NERF is pretty amazing but isn't real-time like SDF raymarching. Tetrahedral meshes are interesting as well.
One of the best Siggraph papers from last year was Monte Carlo Geometry Processing http://www.cs.cmu.edu/~kmcrane/Projects/MonteCarloGeometryProcessing/index.html http://www.cs.cmu.edu/~kmcrane/Projects/MonteCarloGeometryPr.... It doesn't introduce a new representation, but does introduce a new way to render various representations by sampling them in a unified way