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> "...literally sell your game on an SSD..." That would be terrible from an archival perspective. Flash memory is subject to charge leakage that causes data b
by ThrowawayR2 6y ago
> "...literally sell your game on an SSD..."
That would be terrible from an archival perspective. Flash memory is subject to charge leakage that causes data be lost over time. High density flash, which has the lowest cost per byte, also has the poorest data retention lifetime.