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If that's all it was doing while the video played, sure. That's not all they were doing while videos played. Often, videos were shown while assets were unload
by naikrovek 6y ago
If that's all it was doing while the video played, sure. That's not all they were doing while videos played. Often, videos were shown while assets were unloaded from RAM and others were loaded from disk.
- anthk 6y agoThat's nothing when the PS2 is able to play MPEG2 video (DVD's), something only a late Pentium2 could do, often with a hardware decoder or a good video card. And the MPEG1 spec is compatible with MPEG2 based decoders on the PS2, so the effort on it would be almost null. As I said, Gen-Zers understimate late 90's/early 00's hardware. Also, the PS2 GPU was a data monster, refilling the VRAM like nothing. Ask the PCSX2 developers about that.
- midnightclubbed 6y agoPS2 had hardware to decompress DVD quality video with very low cpu overhead. Rad's bink video compression (at the time of the PS2) was slower and more dvd bandwidth heavy, only reason to use it was if you didn't want a separate set of video files for your PS2 game sku. On the PC Bink was a great choice for FMV as it had a really clean API and 'just worked'.