3 ms·
likely the performance of playing small video elements as part of the UI, oftentimes it's faster to keep a whole uncompressed texture atlas in memory for animat
by shahar2k 6y ago
likely the performance of playing small video elements as part of the UI, oftentimes it's faster to keep a whole uncompressed texture atlas in memory for animations and such.
- Impossible 6y agoYes and in most cases we would do this, but some content made more sense as video