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While the codecs have been central to RAD nearly from the start(Miles was the first product, closely followed by Smacker), the talent pool they have is exceptio
by megameter 6y ago
While the codecs have been central to RAD nearly from the start(Miles was the first product, closely followed by Smacker), the talent pool they have is exceptional across many other categories relevant to Epic - so there is an element of aquihire here, even considering the IP. It's probably a good time to exit since the alternative would mean coming up with a sufficiently awesome next-gen thing again, and even with experienced hands, that can be a moonshot.