2 ms·
SDL has always been the stack of reference when implementing your own engine, as far as I've seen in game dev. Now that is probably not the case for AAA games l
by scrollaway 6y ago
SDL has always been the stack of reference when implementing your own engine, as far as I've seen in game dev. Now that is probably not the case for AAA games like cyberpunk etc, I don't follow as much tech there. But yeah, I've never seen gstreamer used for that. Curious if you can elaborate bout your experience especially wrt. the switch like you were mentioning downthread, I'm super curious.