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> Basically any game you've played that has any pre-rendered video (for cutscenes, logos, whatever) most likely uses Bink video for it. Unless it was a DOS gam
by koala_man 6y ago
> Basically any game you've played that has any pre-rendered video (for cutscenes, logos, whatever) most likely uses Bink video for it.
Unless it was a DOS game from the 90s, in which case it may have used its 256 color predecessor Smacker.
It's amazing how this tiny company has managed to stay relevant through decades of huge technological shifts.