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It always seemed like RAD makes the kinds of tools you want as a developer who likes to run its own core systems and license powerful components for key issues.
by nothis 6y ago
It always seemed like RAD makes the kinds of tools you want as a developer who likes to run its own core systems and license powerful components for key issues. To think these tools will now be locked into the bloated Unreal Engine makes me feel a bit sad. It's like a lot of game companies get bought up by giants in a "just because we can" fashion, recently, and I can't help but wonder how this de-prioritizes quality and diversity in the industry.
- zerocrates 6y agoIt certainly could happen down the road, but the post says the opposite for the time being, that they'll continue to support usage outside Unreal Engine.
- ATsch 6y agoWe'll see about that in a few years when some of the contracts start to expire and the company becomes more integrated.
- Angius 6y agoEpic would have to be out of their mind to lock this tech up. Licensing it out to other companies brings them pure profit, and they still can incentivize people to use Unreal ecosystem by integrating this tech into their engine. They haven't given me any reason to worry yet, what with how when they acquired Quixel, made Mixer and Bridge free, and cut the price of all Megascans assets in half for everyone while making them free for Unreal users.
- JabavuAdams 6y agoThey're in a strategic fight with Unity, though. The goal might not be to profit from these products specifically.