2 ms·
My older nephew plays FortNite, the younger plays Roblox. Best as I can tell, they're social hubs, serving the same function as the MUDs my generation (dial-up
by specialist 6y ago
My older nephew plays FortNite, the younger plays Roblox. Best as I can tell, they're social hubs, serving the same function as the MUDs my generation (dial-up BBS) played. The actual gaming parts are just the backdrop, like nightclub themes (jazz, EDM, rock).
A buddy of mine cofounded FlowPlay. Surprisingly popular, but nothing like Roblox. Pretty much same idea. Users keep going back to hang out with their friends.
I've read that Roblox also has a thriving eco system of third party developers. Something that MineCraft, SecondLife, and other 3D/VR MUDs/MMORPGs didn't quite crack.
So Roblox gets that sweet flywheel effect. Like an in-game Steam (app) store.
Since my nephews cannot and will not use lame adult phones or chat apps, I installed both Roblox and FortNite, their preferred chat clients. I've never actually played any of the content.