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In addition to what has already been said, DOSBox has a strong focus on games and quite often they decide to not fix something unless it directly impacts a game
by TonyTrapp 6y ago
In addition to what has already been said, DOSBox has a strong focus on games and quite often they decide to not fix something unless it directly impacts a game. Many people were not happy with this, because it would mean that trivial (and also not so trivial) fixes to make some demos, trackers or business software run were never applied. In particular they refuse any patches for the latter (probably scared of possible liablity).
Edit: Vanilla DOSBox is also unlikely to add support for more hardware (e.g. MMX or early 3D accelerators) because they don't want to maintain it and it won't be needed by most games.
- sumtechguy 6y agoIn my head I am thinking one of these dosbox branches is also pulling it up to C++17 or something like that, and the main team has no interest in that really. The eXo project has been using about 6 different branches of dosbox depending on the game for particular features. Mostly they use the main branch but for some bits the game just does not work in all modes. Now that PCem has VHD support I could see them ditching dosbox all together (unlikely). But they will probably not use dosbox for 9x games due to size.
- mrbuttons454 6y agoPCem is great but lacks serial/cross platform networking support