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Thanks for you point of view. I pretty much figured out not forcing anything is rule #0 for this project. I would rather be showing how we can have even more f
by lmilcin 6y ago
Thanks for you point of view.
I pretty much figured out not forcing anything is rule #0 for this project. I would rather be showing how we can have even more fun using programming.
The scratch game we are working on has Minecraft graphics and sounds on it and some of the rules derived from Minecraft. Simple arcade game but suddenly much more interesting because it has Minecraft element to it.
And instead of trying to force him to solve the problems I give him about 2s before I suggest the answer to the problem. I would rather want to spend time showing he can think of anything he wants and we can make it work (well... most of time).