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We used "chain of custody" as our analogy for buildpacks when I was working on them. It's not completely accurate, though, for the same reason as "supply chain
by jacques_chester 6y ago
We used "chain of custody" as our analogy for buildpacks when I was working on them.
It's not completely accurate, though, for the same reason as "supply chain". There isn't a single linear sequence of agents, actions and assets for a given asset. It's a graph in which things can appear many times in many permutations.