4 ms·
What is the state of the art in deterministic computation environments? Naively: I would start with the basics like dedicated heavy duty hardware with all the
by gkop 6y ago
What is the state of the art in deterministic computation environments?
Naively: I would start with the basics like dedicated heavy duty hardware with all the ECC and radiation hardening available. Then I would make sure to compute literally everything multiple times and check that the results match. At this point, the execution characteristics of the computation are dramatically altered from the real world, the test results are unlikely to be useful.
You suggest tactics that stop short of redundant computation. Would that really work? Like, how do you gain perfect confidence in your system emulator? I don’t see how you would fully account for bitflips...