4 ms·
Thanks! So by procedural what is meant is that the there are chunks (which are Handel's procedures/functions). Currently your code snippet can't be replicated
by ddj231 6y ago
Thanks!
So by procedural what is meant is that the there are chunks (which are Handel's procedures/functions).
Currently your code snippet can't be replicated in Handel. Looping is accomplished by telling a chunk to loop (giving it a number of times to loop).
ex. run somechunk with loop for 100
But there is no arithmetic in the language. Adding arithmetic to playables like you mentioned could be a nice feature
- SamBam 6y agoThinking a little more, I guess I would actually expect it to look a bit more like save myNote as C1 save myPlayable = myNote for 1b do play myPlayable save myNote as myNote + 1 while (myNote < C2) (That is, the dot notation looked out of place given your language.)