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It takes time and lots of bandwidth -- it's a serious commitment compared to using something like Grooveshark, Spotify, or if Apple is allowed to do it: by scan
by zmitri 15y ago
It takes time and lots of bandwidth -- it's a serious commitment compared to using something like Grooveshark, Spotify, or if Apple is allowed to do it: by scanning your iTunes Library xml file and automatically permissioning you to play your songs from anywhere. If you are dealing with huge amounts of files you need to create a client side uploader apps to keep track of failures and loading new songs -- which also means users have to keep that app running. This is why Amazon pushes hard for mp3s you purchase from their site to be pushed to your player and don't count for storage space. I decided on uploading from the browser using drag and drop as it was the most natural way for me to upload music, but might implement a dropbox like queue system.
- kenjackson 15y agoI do agree that it takes a lot of time and bandwidth, but for the user it should just be one click. The app can just be a service that is installed and runs on system startup in the background, so the user never has to even think about after they clicked that button in the UI the first time. With that said you've actually done it and I haven't. But it seems like the type of thing that shouldn't be too hard. I suspect Apple will nail it with iTunes support.
- masklinn 15y ago> but for the user it should just be one click. One click and a few weeks worth of waiting while the client uploads your complete music collection.