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In high-end VFX, 12-36 hours (wall clock) per frame is a roughly accurate time frame for a final 2k frame at final quality. 36 is at the high end of things, an
by berkut 6y ago
In high-end VFX, 12-36 hours (wall clock) per frame is a roughly accurate time frame for a final 2k frame at final quality.
36 is at the high end of things, and the histogram is more skewed towards the lower end than > 30 hours, but it's relatively common.
Frames can be parallelised, so multiple frames in a shot/sequence are rendered at once, on different machines.
- franzb 6y agoHi Berkut, I'd love to get in touch with you, unfortunately I couldn't find any contact info in your profile. You can find my email in my profile. Cheers!