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From a game design and game mechanic perspective, do you have any suggestions on how to remove the cartoon violence? How would you design a Mario or a Zelda gam
by thih9 6y ago
From a game design and game mechanic perspective, do you have any suggestions on how to remove the cartoon violence? How would you design a Mario or a Zelda game? Or do you have any examples of comparable games without cartoon violence?
Many popular games have an element of rivalry; you have to take away the ball, defend or capture a base, get the most points, etc. In a game of tag people chase and touch each other. One could argue that being “caught” or being “jumped on” are violent concepts, but in the context of a game I’d view them as harmless.