3 ms·
Rendering each pixel is one large, blocking operation, so it can be parallelized easily. But it's true that node is not the right tool because node is good for
by Hopka 15y ago
Rendering each pixel is one large, blocking operation, so it can be parallelized easily. But it's true that node is not the right tool because node is good for minimizing I/O waits which you don't have while rendering fractals. And (as far as I understand), node only runs in a single thread so you'd have to set up multiple node instances to fully use a machine. Which again wouldn't be geared for practical use.
- zalez 15y agoYes, this is a playful exercise for now. But the goal is to explore more of Node's features and how they can add value to the service. I'm thinking of some distributed caching, rendering, re-usal of pre-rendered pieces, etc. Cheers, Constantin