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We'll there we have it: we lived in a world with good tooling for creative works but a bad runtime, and we replaced the runtime without replacing the authoring
by EamonnMR 6y ago
We'll there we have it: we lived in a world with good tooling for creative works but a bad runtime, and we replaced the runtime without replacing the authoring tools. I think that's a shame.
- Olreich 6y agoAdobe produced Flash and the authoring tools. They mostly gave up when Flash's runtime was deemed bad. Turns out, they have an authoring tool for HTML5 that looks a lot like flash: https://www.adobe.com/products/animate.html https://www.adobe.com/products/animate.html So, yeah, I'd question why Animate isn't good enough to fill Flash's role.
- EamonnMR 6y agoFlash/animate added html5 export in 2012, five years after the iPhone was released and the writing was on the wall. But another big difference is that Flash was widely pirated and ran on the devices that everyone had (PCs.) A similarly accessable authoring tool would need to run on mobile and be cheaply available. I also think that mobile devices are simply not as good for creative work as PCs (mice/keyboards) are. The only way to fit lots of information through a smartphone is to take a video. It cannot be used by amateur programmers nearly as effectively. The special sauce wasn't just flash; the special sauce was the PC as a creative platform.
- cogman10 6y agoThe web is different now. Back in the days of flash, "platforms" weren't really a thing and social media was pretty much "whoever has figured out how to host a webpage". We don't live in that era anymore (and I sort of miss it :( ). We live in an era of SaaS and major platforms. For 90% of "custom webpages" wordpress covers it. For the 9% not covered, flash wouldn't really be a good fit. The loss is for that 1% of creative fun junk by hobbyist that's just missing all together. Flash made it easy for a novice to sculpt something. However, it didn't make it easy for a business to maintain something.
- dragonwriter 6y ago> Back in the days of flash, "platforms" weren't really a thing and social media was pretty much "whoever has figured out how to host a webpage". The “days of flash” included the rise to dominance of Facebook (Facebook games were largely, maybe entirely, Flash), and even moreso included the entire MySpace era of social media.