4 ms·
I will say, I think the niche of browser games played by kids is now taken up by phone games from a consumer perspective. I'm not sure even if an easy way to cr
by Joeri 6y ago
I will say, I think the niche of browser games played by kids is now taken up by phone games from a consumer perspective. I'm not sure even if an easy way to create them existed that they'd be nearly as popular.
That is for me the right way to frame it. Both flash and the web lost out to mobile. Neither managed to get a sufficient foothold there, and in practice people’s primary computing experience is now through fully proprietary apps distributed through vendor-controlled walled garden app stores.
The technical qualities of the underlying platforms didn’t matter all that much. Mobile platform vendors have control, and they made sure native apps made with their tools distributed through their store was the easier path. Apple could have improved safari’s progressive web apps ability to the point that it became a feasible alternative to making native iOS apps, but they didn’t, so people simply stopped trying to shoehorn web apps onto mobile platforms.
Apple didn’t kill flash to replace it with html5, they killed it to replace it with their own proprietary tech. I’m not sure they intended it that way, but they definitely intend to keep it that way (witness for example how web notifications are in safari on desktop but not mobile).