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Adobe moved right on to supporting HTML5 in their Adobe Animate tool: https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html https
by chrisco255 6y ago
Adobe moved right on to supporting HTML5 in their Adobe Animate tool: https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html https://helpx.adobe.com/animate/using/creating-publishing-ht...
The support for using simple tools to make HTML5 animations and interactive content has been there for years (since at least 2013, when CreateJS was released: https://www.createjs.com/ https://www.createjs.com/ ))
Adobe Animate: https://www.adobe.com/products/animate.html https://www.adobe.com/products/animate.html
- k_sze 6y agoAnd now that's a proprietary authoring tool, again. Back then, one of the arguments against Flash was that it was closed and proprietary, both authoring- and runtime-wise. Browsers nowadays are arguably open-source runtimes, but we still don't have a good open-source authoring tool that replicates the magic of Flash.
- chrisco255 6y agoThe tool may be proprietary, but the output is not. It outputs standard JSON, HTML, SVG, and JS. I imagine there are some open source authoring tools out there. I doubt they have the polish that Adobe products have. If you find one, or make one, post it here.
- j45 6y agoWe have adopted closed tools with iOS. How might that compare to Flash ultimately?