4 ms·
I think that stuff was on its way out before Flash's general demise. I think people (let's be honest, mostly kids) seeking that sort of content now will downloa
by dimmke 6y ago
I think that stuff was on its way out before Flash's general demise. I think people (let's be honest, mostly kids) seeking that sort of content now will download games on their phone and watch YouTube/TikTok. They're probably on a phone/tablet instead of sitting at a desktop anyways.
It could be a combination of both - the tooling for creating that stuff with just JS/HTML is not as good and the diminished demand prevents the creation of such a product.
- larsiusprime 6y agoIt was ecosystem collapse; I saw it happen. The flash portals were kept afloat by an enormous amount of advertisement money that flowed through flash portals and to game developers and animators through sponsorships and site-licenses (make free content and get paid to do it!). As content moved to the mobile app stores this money dried up, and with it the entire ecosystem. The simple format made it easy to upload content both for the portal and the developer. The tools made it easy to get started and to grow. The funding made it easy to start, find your footing, and stick around long enough to get good and eventually great. As the format was attacked and HTML5 didn't work well with the old tools, and as Steve Jobs pushed app stores forward, it all came crashing down. I saw it happen in real time, these forces evolved together.