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> iOS is not a licensed product like Windows Do developers not need to pay $100 a year to write code for it? (for software that will run longer than a couple w
by ProAm 6y ago
> iOS is not a licensed product like Windows
Do developers not need to pay $100 a year to write code for it? (for software that will run longer than a couple weeks on a device). To run IOS no, it develop for it, yes?
- deleted 6y ago[deleted]
- rad_gruchalski 6y agoThat’s an interesting way to ask that question. GP claimed that iOS is not a licensed product while your question is about developing for iOS. While the answer to your question is: > Membership includes access to beta OS releases, advanced app capabilities, and tools needed to develop, test, and distribute apps and Safari Extensions. You must be 18 years or older to join. essentially: yes. You need to pay to develop, the core thing is: is does not give an iOS “license”. These are orthogonal.
- ProAm 6y agoyeah its interesting, and that is why I asked it that way to see if people smarter than myself could argue it (either side of the discussion). I find it weird that if I were to buy and apple device, and I wanted to write my own program to use only for myself on it I would have to pay an annual fee to Apple to get permission to run it. I think it does sort of boil down to a semantics argument about what is a license for a device you own or not own? Or if you want to want to sell and distribute something you need to pay an annual fee plus 30% of every sale (or 15% if you do their multi-year subscription magic, Or are large enough like Netflix). Apple is very hostile towards their customers and developers/business partners.