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In real sports such a gesture would be met with widespread condemnation and actual in game punishment, bans, etc. Which is why games following real sports do it
by buran77 6y ago
In real sports such a gesture would be met with widespread condemnation and actual in game punishment, bans, etc. Which is why games following real sports do it the same way. No sports game will allow you to simulate a celebration, or score your points in a manner lacking fair play, trying to replicate real life.
Allowing things like "teabagging" without instant ban for the user, even building dedicated humiliating moves in a game, or emphasizing some animations like slow motion kill cams when a certain score style was achieved are the reason I have a hard time respecting the gaming industry or taking e-sports seriously (purely because of games' design decisions, not the player).
- rcoveson 6y agoYou're not comparing apples to apples. E-sports leagues will penalize you if you audaciously disrespect your opponents. Also, the majority of the most popular e-sports don't include extreme game play distractions like kill cams. In League of Legends, CS:GO, Overwatch, and Dota, a kill does not disrupt the killer's animations (it would be infuriating if it did). Comparing the tea-bagging that occurs in online Halo play with the rules in place in the NFL is silly. Better to compare online Halo or Call of Duty with beer league hockey.
- buran77 6y agoYou were very selective with your reading of my comment, discarding any bit that inconvenienced your uncharitable and wrong interpretation. Not sure if this is bad faith or a reading comprehension issue. Throughout my comment I made a few things explicitly clear. That I don't blame the gamers, rather the game devs for including the option and the leagues for choosing to play games that have this. And that many games are fine. You chose to ignore that when making your case. To your point, plenty of games exicitly have such behavior built-in via fatalities, takedowns, executions, or some signature move and slow motion kill-cam to be shown to the victim usually, all with animations that go beyond "I defeated my enemy" into "I humiliated them". There's only one reason to include such mechanism in a game and that's that they want gamers to use them. A league promoting those games regardless of whether it punishes using that feature still endorses them in their entirety. Those are the ones I'm having issues with. The gaming and e-sports industries don't do enough to call the offenders out on this behavior. At best they turn a blind eye while still playing and promoting such games. I'm sorry but this is like having Harvey Weinstein or Jeffrey Epstein at your birthday party and thinking it's ok because they didn't harass anyone while you were in the room. The fact that I still have to explain this already speaks volumes.
- paulryanrogers 6y agoPersonally I don't mind if games want to include humiliation as a mechanic. My larger point is that people will be jerks no matter the arena. Still, it is possible that games with such mechanics--or graphic violence generally--may amplify bad behavior elsewhere. My guess though is this can never be conclusively proven true or false as there are just so many confounding factors.
- rcoveson 6y agoSo, to restate the problem as you see it: There is currently some overlap between games that include humiliation-encouraging mechanics and games that are popular as e-sports. There should be zero overlap; those games should not be played professionally because playing them professionally indirectly endorses all the features of the game, including those humiliation features? Even when professional leagues ban their use. I can at least understand where you’re coming from, but I still think your generalization of e-sports is as strange as generalizing meat sports. My first question is, which games, which mechanics, and which e-sports organizations are we talking about here? Because from my perspective, the biggest e-sports in the world are LoL, CS:GO, Dota 2, Starcraft, and maybe WoW. Not one of these has any purpose-built game disrupting humiliation mechanics like the ones we’ve talked about. And as far as I know, the organizations that run the largest tournaments for these games are often, even usually, not the same organizations that run tournaments for other games. So you have trouble taking all of e-sports seriously because some org runs tournaments for some games that happen to include mechanics that encourage highly unsportsmanlike behavior. Do you have trouble taking all of wrestling seriously because showy costume wrestling exists? Riot games doesn’t get to tell indie Street Fighter tournaments to shut down because they’re making e-sports look bad, nor would that if they could, because people who actually care about e-sports don’t assign Street Fighter’s problems to LoL. The “gaming and e-sports industry” doesn’t act as a unit any more than all of cable television does. So, call out your offenders, if you feel they aren’t being called out. But first, ask yourself: did that game developer even intend to make a game whose primary purpose was being a sport? Or are the tournament organizers just trying to make it work as one, despite it having some features that have to be disallowed? And why is that a big deal?
- ajuc 6y ago