3 ms·
I doubt it very much. Certainly, games aren't to blame for real killings, terrorism, shootings, etc., but they ARE part of the equation whether we want it or n
by HeavyStorm 6y ago
I doubt it very much.
Certainly, games aren't to blame for real killings, terrorism, shootings, etc., but they ARE part of the equation whether we want it or not.
Our society still has a cultural foundation on violence. As the time passes it _seems_ to be diminishing - as we can see by the rejection of violence against woman or other minorities becoming ever more common - but our heroes tend to be aggressive, our tales and stories contains death, killings, etc. Again, less than before, but far from zero.
Studies so far are controversial (to say the least) and it's hard to take sociological statistics at face value, therefore is hard to conclude anything. But it's impossible to believe that spending several hours a week pretending to do violence against ever more realistic cyber impressions of life wouldn't have ANY effect on our selves.