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> The rest is up to the engine and graphics programmers Don't forget technical artists, who implement and use tools to make art content run well on game engine
by FartyMcFarter 6y ago
> The rest is up to the engine and graphics programmers
Don't forget technical artists, who implement and use tools to make art content run well on game engines. This could mean optimizing shaders, tweaking content streaming, tweaking occluders, etc.
- gabereiser 6y agoI left out a lot of median positions between the extremes. Yes. Audio engineering is in there too. Technical artists sit between gfx programmers and the artists, also working with level designers to create the desired effects too.