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> Python for serious game development. While it's not python, Godot's 'native' language is GDScript, which is quite python-like. I don't really see the point
by TulliusCicero 6y ago
> Python for serious game development.
While it's not python, Godot's 'native' language is GDScript, which is quite python-like.
I don't really see the point of the rest of your comment though. Python is fine, but other languages have their advantages as well.