4 ms·
Its an altruism that by definition the key benefit of realtime ray tracing is the real time, as you say. We already have baked/non-realtime ray tracing. As fo
by jayd16 6y ago
Its an altruism that by definition the key benefit of realtime ray tracing is the real time, as you say. We already have baked/non-realtime ray tracing.
As for cinematographers or some other change...it's all the same. Studios already think about lighting and framing and everything else in the scene. This won't be a revolution in that aspect of game design.