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I think perhaps they meant "most Unity games", where Unity was supposed to be implied by the context. It probably is safe to say most Unity games are C#, if we
by kbenson 6y ago
I think perhaps they meant "most Unity games", where Unity was supposed to be implied by the context. It probably is safe to say most Unity games are C#, if we ignore the portion of the engine runtime that is written in C++, which makes sense for some metrics and not others.