2 ms·
I don't think so, more rays will equal better graphics for a veeery long time. The Rendering Equation [0] is basically an infinite dimensional recursive integra
by 0-_-0 6y ago
I don't think so, more rays will equal better graphics for a veeery long time. The Rendering Equation [0] is basically an infinite dimensional recursive integral, so computing it will be expensive. Today's Nvidia RTX hardware doesn't even come close to computing it properly, it can still only do bad approximations.
[0] https://en.wikipedia.org/wiki/Rendering_equation https://en.wikipedia.org/wiki/Rendering_equation