5 ms·
In a different context, look at text rendering. It should be the opposite of the spectrum and stabilized for a long time, except we keep adding better rendering
by makapuf 6y ago
In a different context, look at text rendering. It should be the opposite of the spectrum and stabilized for a long time, except we keep adding better rendering tricks and simplifications (not at the scale of 3d rendering but keep in mind how simple the problem looks compared to it)
- crazygringo 6y agoI think it's the opposite. Text rendering used to involve complicated hinting and then subpixel rendering. These days on Retina screens you don't need hinting or subpixel rendering. You just render it like any set of curves, no longer any tricks about it being a font, because it's hi-res enough. What rendering tricks are you suggesting are being added rather than being taken away, for fonts?