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Thanks to the author for summarising every single possible ending. :(. Completely unnecessary to further whatever point they were making. Confused about this
by miemo23 6y ago
Thanks to the author for summarising every single possible ending. :(. Completely unnecessary to further whatever point they were making.
Confused about this analysis. They admit other NPCs engage with extreme body modification that falls in line with the core Cyberpunk genre, but still argue that not being able to customise your own player-character's hair style means CDPR have failed to understand the genre.
IMO, technical limitations of the game engine don't invalidate the worldbuilding and concepts they've very clearly intentionally baked into the game.
And regarding the author's implication that CDPR suggests the 'meat-body' is sacred which is at odds with Cyberpunk genre, using the 'Cyberpsychosis' illness as an example (being caused by people replacing too much of their meat-body with electronics), the actual storyline around this in-game illness is at complete odds with the author's point (which I won't spoil).
- eropple 6y agoThere's "technical limitation of the game engine" for not giving an avatar a haircut, now? I liked CP2077 fine as Yet Another One Of Those Games (and the setting scratched my itch a lot more than GTA5), but the entire thing feels half-baked and credulous around most of its themes. Edgerunners aren't treated as nearly the deniable assets they should be (hell, the game treats cops as generally legitimate entities) and life is only cheap if you don't have a custom face mesh. I didn't really hit any major bugs, so I don't have any negative vibes for it there. Some of the set pieces are really nice, though, and I do just like driving around the city. And some of the character work on the major characters is quite good. But conceptually? From the big-ideas perspective--and cyberpunk, and punk movements generally, is a big-ideas genre--it feels like "dimly remembered ideas of the future of the 80's, mostly misunderstood and viewed through a modern and very non-radical lens".
- Aeronwen 6y agoCyberpsychosis was straight from the Cyberpunk RPG that the video game is based on. That game is bascially Shadowrun without the dragons and magic and orcs. And Shadowrun went even farther, in that you'd literally die if you swapped out all your meat for robotics. PS: I agree with the article. Even on meat-body point as far as cyberpunk the genre is concerned. But my feeling is that the dice game shouldn't have had it. Not that CDPR shouldn't have borrowed it.