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To me a major difference (besides dice) is that Backgammon has the concept of points which a player can double the value of during a game and if the opponent re
by nemo44x 6y ago
To me a major difference (besides dice) is that Backgammon has the concept of points which a player can double the value of during a game and if the opponent refuses then they forfeit. But once you’ve doubled then the opposing player gets the next opportunity to double. This is the part of the gave that really sets apart the good players I think? Over a series of games you have to calculate your advantage at certain points. I think this element makes it more a game of skill (like chess where there is no randomness and all game knowledge is shared at all times) than people give it credit for.
I can also see why gamblers like it so much. Nothing like a mid game “more action” button.
- T-hawk 6y agoRight, the doubling cube is what sets apart the good players. For every possible state, there is an expected value of your outcome, from the current state averaged over all possible continuations of the game or match, if you make perfect moves and your opponent also does. (This can be denominated in either cash/points value within one game, or in expected match-win value across a match of multiple games.) The swing of backgammon is in the imperfect moves, and in how much expected value each one costs you. It's not that hard to study checker strategy well enough that you're rarely losing more than 1% or so of a game's value; even if you make imperfect moves, they're generally still pretty good. But the doubling cube can account for much greater swings; a mistake like doubling too early or incorrectly responding to your opponent's can easily cost 20% equity or more.