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Yeah, vanilla CoH had "The stuff" IMO. It was more about decissions than APM. The resouce system was very cool too. It was super streamer friendly; any viewer
by Eupolemos 6y ago
Yeah, vanilla CoH had "The stuff" IMO.
It was more about decissions than APM. The resouce system was very cool too.
It was super streamer friendly; any viewer could look at it for 10 seconds and understand what was going on - zero nerdiness required. And it was gorgeous for its time.
Then Relic started making a lot of mistakes:
- New factions with units a viewer would need to "learn" to be able to understand what was going on in the match.
- Introduced a super defensive faction which could fight the old defensive faction, resulting in long, abhorrently boring games.
- CoH2 which sold new mini-DLCs each month with special units purposely not balanced for online play. Top scummy.
- A plethora of other things I won't bore you with. But Relic became a customer-toxic company in my eyes.
But vanilla CoH could be examined to find gold, IMO.