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> Even back in the heyday of RTS, everyone I knew played custom maps rather than the actual RTS. I'm pretty sure that crowd is all in Roblox or modded Minecraft
by Kinrany 6y ago
> Even back in the heyday of RTS, everyone I knew played custom maps rather than the actual RTS. I'm pretty sure that crowd is all in Roblox or modded Minecraft these days.
Roblox does have a couple RTS games! They're not very good.
Feels like an RTS engine could lead to an explosion and, with cross-pollination with other common mechanics, create a couple new genres.
- kybernetikos 6y agoThe Spring Engine is still active: https://springrts.com/ https://springrts.com/
- Kinrany 6y agoRoblox/Minecraft have the advantage of networking/infrastructure being dead simple/free.
- jack_pp 6y agoHaven't WC3 and SC2 been RTS engines themselves? People used them to make DotA and other mini-games, not other RTS games even though they could've. It just seems to me RTS games are like chess, not easy to get into, not easy to watch / understand unless you pour a lot of time into it. People would rather just play Catan or other not-so-try-hard social games. I think DotA is the best example of this, it's still try-hard yet somehow it strikes the perfect balance of try-hard but still easy enough that the average player can understand it and follow it.