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I'd love an RTS that lets you command hundreds of units but instead of controlling them directly like puppets, you set lists of priorities with something like a
by Razengan 6y ago
I'd love an RTS that lets you command hundreds of units but instead of controlling them directly like puppets, you set lists of priorities with something like a visual programming UI and let AI carry them out.
Besides the hard limit on the number of units in StarCraft and other RTSes, there's also a "soft" limit on how much shit an average player can keep track of or care about.