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I feel any party game that also intends to have mechanics prone to skill imbalances needs some built in, playtested method of handicapping. I don't mind playing
by phreack 6y ago
I feel any party game that also intends to have mechanics prone to skill imbalances needs some built in, playtested method of handicapping. I don't mind playing (say) Super Smash with a total pro when we can easily agree that they have less lives than me, a newb, for example.
- ocdtrekkie 6y agoYeah, another commenter suggested a handicap too, but how I am supposed to figure out what handicap is "fair". If this was important to the game developers, it should be on them to determine it.