4 ms·
I’ve played over 1000 games of 1v1 Dominion. I think the author is overstating the strategy space of the game. For example, a common strategy is to build an “
by Nbox9 6y ago
I’ve played over 1000 games of 1v1 Dominion.
I think the author is overstating the strategy space of the game. For example, a common strategy is to build an “engine” using +draw +action cards. There are _many_ possible engines to build, but that is more tactical.
Edit: I just checked my online profile, and I’ve played over 6000 games.
- cfmcdonald 6y agoGenerally in boardgaming "tactical" is used to refer to moment-to-moment/turn-to-turn decision making, reacting to the immediate situation. I don't see how that applies here, you can't decide on a draw/action strategy at the start of the game and then decide as you go which cards you're going to use for it. I guess you can, but it seems like a bad idea. To be successful you'd need to start by studying the card offer and seeing if draw/action strategy is possible and advisable. To do that you need to understand all the possible ways to build an engine(if any) from the available cards and how they might interact with other cards that are available. That seems like strategy to me.