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> I don’t see anything stadia offers over GeForce now. One advantage is that you can play Cyberpunk for free on Stadia (after you purchase the game, which you
by deadmutex 6y ago
> I don’t see anything stadia offers over GeForce now.
One advantage is that you can play Cyberpunk for free on Stadia (after you purchase the game, which you also have to do for GFN too). Also, last I tried GFN, it seemed a bit clunkier (it felt like more of a "PC on cloud" that you managed, vs a built for web service).
Disclaimer: I work at Google, though not on Stadia.
- nr2x 6y ago$5/mo is as close to free as you can get and if I ever decide to get a gaming PC in the future I don’t have to buy Cyberpunk again. If stadia could play games I own independently I’d be all for it, but why risk investing in something that will almost certainly get shut down, if only because I’m far from the only person making this calculation.
- enos_feedler 6y agoOne thing in the works is game studio subscriptions. UBISoft has this already and I've signed up for 14.99. Right now it is only supported over Luna (Amazon's streaming game service) but Stadia support is coming soon. For large studios this model makes a lot of sense. I would use it for EA Sports as well. I don't need to "own" the game, but I do want to own a relationship with the publisher that will let me play their game anywhere. It'll be interesting to see how major consoles react to this where licensing doesn't really let publishers give their own direct user's access to titles on the console. I can see game streaming being a big win for publishers and a big loss for consoles which are essentally middle men.
- nr2x 6y agoYeah that makes sense. As they start making more money from in game ads and user tracking I suspect that subsidy may make subscriptions more profitable on publisher end as well.