3 ms·
Ehhh, there is a big difference between streaming some Netflix show that has no input and can buffer minutes or more and a game where even 500ms of buffering ar
by stefan_ 6y ago
Ehhh, there is a big difference between streaming some Netflix show that has no input and can buffer minutes or more and a game where even 500ms of buffering are unplayable. Plenty of streaming protocols aren't designed to do that in the first place (hello, HLS) and I could very well imagine players just falling over if they are not in their happy place of usual buffer sizes.
- kevmo314 6y agoI haven't seen such issues with webrtc. It's been very low latency for my use cases.