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Interestingly, trying to use Stadia on desktop Safari still says that Google Chrome is required: > Use Google Chrome to play Stadia on computers & tablets. ht
by kevindong 6y ago
Interestingly, trying to use Stadia on desktop Safari still says that Google Chrome is required:
> Use Google Chrome to play Stadia on computers & tablets.
https://stadia.google.com/warning/8 https://stadia.google.com/warning/8
Which seems strange given that I believe both iOS and macOS Safaris use essentially the same code base.
- flockonus 6y agoThe rendering engine is the same, yes, doesn't mean everything the whole code base is the same
- lern_too_spel 6y agoPossibly controller related. I plugged my Xbox controller into a Mac once, and it didn't know what to do with it (unlike Ubuntu, which recognized it as soon as I plugged it in). Same with Safari. Chrome running on the same Mac correctly recognized the controller and made it available via the gamepad API.
- kitsunesoba 6y agomacOS didn't get native support for Xbox controller/DualShock until 10.13, so that may have been the reason it didn't work. Any Mac running Catalina or Big Sur should have the same level of gamepad support as iOS does.
- dawnerd 6y agoHave you tried a user agent spoofer? I’m almost certain it’s just to funnel you into chrome.
- deleted 6y ago[deleted]
- mhh__ 6y agoI would assume it is, although if I were google I would be plastering that everywhere as a (potentially less than) subtle jab at Apple being conniving with their store in the first place (I assume it's so they can have their product in future as the only native one?)
- kevindong 6y agoJust tried and I don't get the warning anymore, but nothing happens when I click on a game on the Stadia dashboard. The UI clearly acknowledges that I clicked on the game, but something is obviously supposed to happen and it just doesn't happen.
- theshrike79 6y agoMight be some Google account integration built in to Chrome that's required.