3 ms·
Check out this article on the project: https://www.phoronix.com/scan.php?page=news_item&px=Nintendo-64-Linux-2020-Port https://www.phoronix.com/scan.php?page=n
by weare138 6y ago
Check out this article on the project:
https://www.phoronix.com/scan.php?page=news_item&px=Nintendo-64-Linux-2020-Port https://www.phoronix.com/scan.php?page=news_item&px=Nintendo...
>It's also noted that Linux on the Nintendo 64 is still a big buggy and "constantly flirting with [out of memory]."
If you're running out of ram with just a shell that definitely doesn't leave much left. And there's no storage device, so you can't swap.
- arghwhat 6y agoThe DSLinux project runs in 4MB with no MMU as well. They do recommend using the +4MB RAM expansions cards to use the graphical environment, but it's not a a requirement. IIRC, there used to be a GBALinux as well. That's what, 1/8th of the memory? That this port is OOM-ing is just it being buggy.
- yellowapple 6y ago> And there's no storage device, so you can't swap. There's the cartridge. And yes, while technically that's supposed to be ROM, flashcarts like the EverDrive are able to get creative with that, and I can see that being a viable pathway to achieving something approximately resembling swapping.