3 ms·
Familiarization with brands is strong for global audiences, and can also be used for quick recognition for fantasy projects. Imagine if it was "Samsung" brandin
by adamredwoods 6y ago
Familiarization with brands is strong for global audiences, and can also be used for quick recognition for fantasy projects. Imagine if it was "Samsung" branding, then how much more effort would it take to associate this brand with heart-warming video games?